Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h |
Include |
#include "Animation/CustomAttributesRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/CustomAttributesRuntime.cpp |
static void GetAttributeValue
(
const struct FCustomAttribute & Attribute,
float Time,
float & OutValue
)
Editor functionality to retrieve custom attribute values from the raw data