Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h |
Include |
#include "Animation/CustomAttributesRuntime.h" |
static void GetAttributeValue
(
struct FStackCustomAttributes & OutAttributes,
const struct FCompactPoseBoneIndex & PoseBoneIndex,
const struct FCustomAttribute & Attribute,
const struct FAnimExtractContext & ExtractionContext
)
Editor functionality to retrieve custom attribute values from the raw data