| UAnimCompositeBase::InvalidateRecursiveAsset()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h |
Include |
#include "Animation/AnimCompositeBase.h" |
virtual void InvalidateRecursiveAsset()
This is to prevent anybody adding recursive asset to anim composite as a result of anim composite being a part of anim sequence base