UAnimSequence::ExtractBoneTransform

Extract Bone Transform of the Time given, from InRawAnimationData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp

Syntax

void ExtractBoneTransform
(
    const struct FRawAnimSequenceTrack & InRawAnimationTrack,
    FTransform & OutAtom,
    float Time
) const

Remarks

Extract Bone Transform of the Time given, from InRawAnimationData

Parameters

Parameter

Description

InRawAnimationTrack

RawAnimationTrack it extracts bone transform from

OutAtom

[out] Output bone transform.

Time

Time on track to interpolate to.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss