FCameraShakeState::Stop

Marks the shake has having been stopped.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h

Include

#include "Camera/CameraShakeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp

Syntax

bool Stop
(
    bool bImmediately
)

Remarks

Marks the shake has having been stopped.

If the state isn't managed (i.e. it doesn't have any fixed duration information), this doesn't do anything and returns false.

If the state is managed, this puts the current elapsed time at the end of the shake's duration (if we need to stop immediately), or at the start of the shake's blend-out, if any (if we don't stop immediately).

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