Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
void GetUpdateClothSimulationData
(
TMap< int32, FClothSimulData > & OutClothSimData,
USkeletalMeshComponent * OverrideLocalRootComponent
)
Store cloth simulation data into OutClothSimData