| UEdGraphNode::GetCanRenameNode()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include |
#include "EdGraph/EdGraphNode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp |
virtual bool GetCanRenameNode() const
If true, this node can be renamed in the editor