Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h |
Include |
#include "Engine/NavigationObjectBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp |
virtual void Validate()
Check to make sure the navigation is at a valid point. Detect when path building is going to move a pathnode around This may be undesirable for LDs (ie b/c cover links define slots by offsets)