Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h |
Include |
#include "Engine/SceneCapture.h" |
class ASceneCapture : public AActor
Base class for all SceneCapture actors
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ASceneCapture ( |
Name | Description | ||
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UStaticMeshC... |
GetMeshComp() |
SceneCapture's mesh and frustum components should now be accessed through the SceneCaptureComponent instead of the Actor |