FScopedRepContext

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h

Include

#include "Engine/NetConnection.h"

Syntax

struct FScopedRepContext

Constructors

Name Description

Public function

FScopedRepContext

(
    FScopedRepContext&&
)

Public function

FScopedRepContext

(
    const FScopedRepContext&
)

Public function

FScopedRepContext

(
    UNetConnection* InConnection,
    AActor* InActor
)

Public function

FScopedRepContext

(
    UNetConnection* InConnection,
    ULevel* InLevel
)

Destructors

Name Description

Public function

~FScopedRepContext()

Operators

Name Description

Public function

FScopedRepCo...

 

operator=

(
    const FScopedRepContext&
)

Public function

FScopedRepCo...

 

operator=

(
    FScopedRepContext&&
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss