FStaticMeshInstanceBuffer::InitFromPreallocatedData

Initializes the buffer with the component's data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h

Include

#include "Engine/InstancedStaticMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

void InitFromPreallocatedData
(
    FStaticMeshInstanceData & Other
)

Remarks

Initializes the buffer with the component's data.

Parameters

Parameter

Description

Other

instance data, this call assumes the memory, so this will be empty after the call

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