UControlChannel::ReceiveDestructionInfo

Handle receiving a destruction message for an actor outside of an actor channel.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h

Include

#include "Engine/ControlChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

void ReceiveDestructionInfo
(
    FInBunch & Bunch
)

Remarks

Handle receiving a destruction message for an actor outside of an actor channel.

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