ProcessRemoteFunctionForChannel

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ProcessRemoteFunctionForChannel

(
    UActorChannel* Ch,
    const FClassNetCache* ClassCac...,
    const FFieldNetCache* FieldCac...,
    UObject* TargetObj,
    UNetConnection* Connection,
    UFunction* Function,
    void* Parms,
    FOutParmRec* OutParms,
    FFrame* Stack,
    const bool IsServer,
    const ERemoteFunctionSendPolicy Sen...
)

Process a remote function on given actor channel. This is called by ::ProcessRemoteFunction.

Public function

void

 

ProcessRemoteFunctionForChannel

(
    UActorChannel* Ch,
    const FClassNetCache* ClassCac...,
    const FFieldNetCache* FieldCac...,
    UObject* TargetObj,
    UNetConnection* Connection,
    UFunction* Function,
    void* Parms,
    FOutParmRec* OutParms,
    FFrame* Stack,
    const bool IsServer,
    const ERemoteFunctionSendPolicy Sen...,
    EProcessRemoteFunctionFlags& Remot...
)

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