Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSocket.h |
Include |
#include "Engine/StaticMeshSocket.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
bool GetSocketTransform
(
FTransform & OutTransform,
class UStaticMeshComponent const * MeshComp
) const
Utility that returns the current transform for this socket. Returns false if socket was not valid