Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void BlendTwoPosesTogetherPerBone
(
const FAnimationPoseData & SourcePoseOneData,
const FAnimationPoseData & SourcePoseTwoData,
const TArray< float > & WeightsOfSource2,
FAnimationPoseData & OutAnimationPoseData
)