BlendTwoPosesTogetherPerBone

Overload list

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Name Description

Public function Static

void

 

BlendTwoPosesTogetherPerBone

(
    const FAnimationPoseData& SourcePo...,
    const FAnimationPoseData& SourcePo...,
    const TArray< float >& WeightsOfSo...,
    FAnimationPoseData& OutAnimationPo...
)

Public function Static

void

 

BlendTwoPosesTogetherPerBone

(
    const FCompactPose& SourcePose1,
    const FCompactPose& SourcePose2,
    const FBlendedCurve& SourceCurve1,
    const FBlendedCurve& SourceCurve2,
    const TArray< float >& WeightsOfSo...,
    FCompactPose& ResultPose,
    FBlendedCurve& ResultCurve
)

Use BlendTwoPosesTogether with other signature

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