Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include |
#include "AnimationUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static bool CompressAnimBones
(
FCompressibleAnimData & AnimSeq,
FCompressibleAnimDataResult & Target
)
Compresses the animation bones within a sequence with the chosen settings.
This modifies the sequence.
Returns true on success, false it we fail to compress