FAnimationUtils::ExtractTransformFromCompressionData

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationUtils.h

Include

#include "AnimationUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp

Syntax

static void ExtractTransformFromCompressionData
(
    const FCompressibleAnimData & CompressibleAnimData,
    FCompressibleAnimDataResult & CompressedAnimData,
    float Time,
    int32 TrackIndex,
    bool bUseRawData,
    FTransform & OutBoneTransform
)

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