Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include |
#include "AnimationUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static void ExtractTransformFromTrack
(
float Time,
int32 NumFrames,
float SequenceLength,
const struct FRawAnimSequenceTrack & RawTrack,
EAnimInterpolationType Interpolation,
FTransform & OutAtom
)