FAnimationUtils::GetDefaultAnimationBoneCompressionSettings

Returns the default animation bone compression settings, can never by null.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationUtils.h

Include

#include "AnimationUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp

Syntax

static UAnimBoneCompressionSettings * GetDefaultAnimationBoneCompressionSettings()

Remarks

Returns the default animation bone compression settings, can never by null.

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