FAudioChunkHandle::FAudioChunkHandle

This constructor should only be called by an implementation of [IAudioStreamingManager](API\Runtime\Engine\IAudioStreamingManager).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp

Syntax

FAudioChunkHandle
(
    const uint8 * InData,
    uint32 NumBytes,
    const USoundWave * InSoundWave,
    const FName & SoundWaveName,
    uint32 InChunkIndex,
    uint64 InCacheLookupID
)

Remarks

This constructor should only be called by an implementation of IAudioStreamingManager.

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