| IAudioStreamingManager::AddReferenceToChunk()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
Include |
#include "AudioStreamingCache.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
virtual void AddReferenceToChunk
(
const FAudioChunkHandle & InHandle
)
These are used to reference count consumers of audio chunks.