FCanvasTileItem::FCanvasTileItem

Tile item with [FMaterialRenderProxy](API\Runtime\Engine\FMaterialRenderProxy) using given size and UVs.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasItem.h

Include

#include "CanvasItem.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp

Syntax

FCanvasTileItem
(
    const FVector2D & InPosition,
    const FMaterialRenderProxy * InMaterialRenderProxy,
    const FVector2D & InSize,
    const FVector2D & InUV0,
    const FVector2D & InUV1
)

Remarks

Tile item with FMaterialRenderProxy using given size and UVs.

Parameters

Parameter

Description

InPosition

Draw position

InMaterialRenderProxy

Material proxy for rendering

InSize

The size to render

InUV0

UV coordinates (Normalized Top/Left)

InUV1

UV coordinates (Normalized Bottom/Right)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss