Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
Include |
#include "UnrealEngine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LevelTick.cpp |
Finishes tracking the object and updates the time spent.
Add instance of object to stats
Parameter |
Description |
---|---|
Object |
Object to track |
DeltaTime |
Time we've been tracking it |
bForSummary |
Object should be used for high level summary |
Object |
Object instance |
DeltaTime |
Time operation took this instance |
bForSummary |
Object should be used for high level summary |