Module |
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Header |
/Engine/Source/Runtime/Engine/Public/EngineFontServices.h |
Include |
#include "EngineFontServices.h" |
class FEngineFontServices
A shim around FSlateFontServices that provides access from the render thread (where FSlateApplication::Get() would assert)
No constructors are accessible with public or protected access.
No destructors are accessible with public or protected access.
Name | Description | ||
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Create() |
Create the singular instance of this class - must be called from the game thread |
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Destroy() |
Destroy the singular instance of this class - must be called from the game thread |
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FEngineFontS... |
Get() |
Get the singular instance of this class |
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TSharedPtr< ... |
GetFontCache() |
Get the font cache to use for the current thread |
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TSharedPtr< ... |
GetFontMeasure() |
Get the font measure to use for the current thread |
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IsInitialized() |
Check to see if the singular instance of this class is currently initialized and ready |
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FOnReleaseFo... |
OnReleaseResources() |
Delegate called after releasing the rendering resources used by this font service |
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UpdateCache() |
Update the cache for the current thread |
Name |
Description |
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Instance |
Singular instance of this class |