Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
static void BeginCompileShaderPipeline
(
EShaderPlatform Platform,
EShaderPermutationFlags PermutationFlags,
const FShaderPipelineType * ShaderPipeline,
TArray< FShaderCommonCompileJobPtr > & NewJobs
)
Enqueues compilation of a shader pipeline of this type.