FLevelUtils::ApplyLevelTransform

Transforms the level to a new world space

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LevelUtils.h

Include

#include "LevelUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp

Syntax

static void ApplyLevelTransform
(
    const FApplyLevelTransformParams & TransformParams
)

Remarks

Transforms the level to a new world space

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss