FLightmapClusterResourceInput

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

class FLightmapClusterResourceInput

Variables

Constructors

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FLightmapClusterResourceInput...
)

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