Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
Include |
#include "LocalVertexFactory.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
void GetElementShaderBindings
(
const FSceneInterface * Scene,
const FSceneView * View,
const FMeshMaterialShader * Shader,
const EVertexInputStreamType InputStreamType,
ERHIFeatureLevel::Type FeatureLevel,
const FVertexFactory * VertexFactory,
const FMeshBatchElement & BatchElement,
FMeshDrawSingleShaderBindings & ShaderBindings,
FVertexInputStreamArray & VertexStreams
) const