Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
template<typename ShaderType>
const FShaderType * AddShaderType
(
int32 InPermutationId
)
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
template<typename ShaderType>
const FShaderType * AddShaderType
(
int32 InPermutationId
)