Module |
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Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
struct FMaterialShaderTypes
Name | Description | ||
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int32[SF_NumGra... |
PermutationId |
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const FShaderPi... |
PipelineType |
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const FShaderTy... |
ShaderType |
Name | Description | |
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FMaterialShaderTypes() |
Name | Description | ||
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const FShade... |
AddShaderType ( |
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const FShade... |
AddShaderType ( |