Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
const FShaderType * AddShaderType
(
const FShaderType * InType,
int32 InPermutationId
)
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
const FShaderType * AddShaderType
(
const FShaderType * InType,
int32 InPermutationId
)