Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
FMeshBatch & AllocateMesh()
Allocates an FMeshBatch that can be safely referenced by the collector (lifetime will be long enough). Returns a reference that will not be invalidated due to further AllocateMesh() calls.