Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ChartCreation.h |
Include |
#include "ChartCreation.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp |
static bool ShouldExcludeIdleTimeFromCharts()
Should we subtract off idle time spent waiting (due to running above target framerate) before thresholding into bins? (controlled by t.FPSChart.ExcludeIdleTime)