FPerformanceTrackingSystem::ShouldExcludeIdleTimeFromCharts

Should we subtract off idle time spent waiting (due to running above target framerate) before thresholding into bins? (controlled by t.FPSChart.ExcludeIdleTime)

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ChartCreation.h

Include

#include "ChartCreation.h"

Source

/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp

Syntax

static bool ShouldExcludeIdleTimeFromCharts()

Remarks

Should we subtract off idle time spent waiting (due to running above target framerate) before thresholding into bins? (controlled by t.FPSChart.ExcludeIdleTime)

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