| FLightSceneProxy
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/RectLightSceneProxy.h |
Include |
#include "RectLightSceneProxy.h" |
class FRectLightSceneProxy : public FLocalLightSceneProxy
Name | Description | ||
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float |
BarnDoorAngle |
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float |
BarnDoorLength |
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RayTracingData |
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float |
SourceHeight |
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UTexture * |
SourceTexture |
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|
float |
SourceWidth |
Name | Description | |
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FRectLightSceneProxy ( |
Name | Description | |
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~FRectLightSceneProxy() |
Name | Description | ||
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GetLightShaderParameters ( |
Accesses parameters needed for rendering the light. |
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GetWholeSceneProjectedShadowInitializer ( |
Sets up a projected shadow initializer for shadows from the entire scene. |
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HasSourceTexture() |
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IsRectLight() |