Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
FTemporalLODState & GetTemporalLODState()
Returns the temporal LOD struct from the viewstate
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
FTemporalLODState & GetTemporalLODState()
Returns the temporal LOD struct from the viewstate