FSceneViewStateInterface::GetTemporalLODState

Returns the temporal LOD struct from the viewstate

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

FTemporalLODState & GetTemporalLODState()

Remarks

Returns the temporal LOD struct from the viewstate

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