FShaderCompileJobCollection::LogCachingStats

Log caching statistics.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h

Include

#include "ShaderCompiler.h"

Source

/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp

Syntax

void LogCachingStats
(
    bool bForceLogIgnoringTimeInverval
)

Remarks

Log caching statistics.

Parameters

Parameter

Description

bForceLogIgnoringTimeInverval

this function is called often, so not every invocation normally will actually log the stats. This parameter being true bypasses this pacing.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss