Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
FShaderPipelineCompileJob * PreparePipelineCompileJob
(
uint32 Id,
const FShaderPipelineCompileJobKey & Key,
EShaderCompileJobPriority Priority
)