Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
bool ShouldRecompileToDumpShaderDebugInfo
(
const FShaderCompilerInput & Input,
const FShaderCompilerOutput & Output,
bool bSucceeded
) const