FInstanceTransformMatrix

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

template<typename F>
struct FInstanceTransformMatrix

Variables

Name Description

Public variable

F[4]

 

InstanceTransform1

Public variable

F[4]

 

InstanceTransform2

Public variable

F[4]

 

InstanceTransform3

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