Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureRenderTarget2DArrayResource.h |
Include |
#include "TextureRenderTarget2DArrayResource.h" |
FTextureRenderTarget2DArrayResource
(
const class UTextureRenderTarget2DArray * InOwner
)
Constructor
Parameter |
Description |
---|---|
InOwner |
2DArray texture object to create a resource for |