Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
void SetFocusAndLocking
(
FReply & SlateOperations,
TSharedPtr< class SWidget > InWidgetToFocus,
bool bLockMouseToViewport,
TSharedRef< class SViewport > InViewportWidget
) const
Utility functions for derived classes.