Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual void AdjustProxyCapsuleSize()
Adjust the size of the capsule on simulated proxies, to avoid overlaps due to replication rounding. Changes to the capsule size on the proxy should set bShrinkProxyCapsule=true and possibly call AdjustProxyCapsuleSize() immediately if applicable.