Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual void UnpackNetworkMovementMode
(
const uint8 ReceivedMode,
TEnumAsByte< EMovementMode > & OutMode,
uint8 & OutCustomMode,
TEnumAsByte< EMovementMode > & OutGroundMode
) const