Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include |
#include "ContentStreaming.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp |
static FAudioChunkHandle BuildChunkHandle
(
const uint8 * InData,
uint32 NumBytes,
const USoundWave * InSoundWave,
const FName & SoundWaveName,
uint32 InChunkIndex,
uint64 CacheLookupID
)
This can be called by implementers of IAudioStreamingManager to construct an FAudioChunkHandle using an otherwise inaccessible constructor.