IInterpolationIndexProvider::GetPerBoneInterpolationIndex

Windows
MacOS
Linux

Override Hierarchy

IInterpolationIndexProvider::GetPerBoneInterpolationIndex()

UBlendProfile::GetPerBoneInterpolationIndex()

UBlendSpaceBase::GetPerBoneInterpolationIndex()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h

Include

#include "AnimationRuntime.h"

Syntax

int32 GetPerBoneInterpolationIndex
(
    int32 BoneIndex,
    const FBoneContainer & RequiredBones
) const

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