Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include |
#include "Kismet/KismetRenderingLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
static UTextureRenderTarget2DArray * CreateRenderTarget2DArray
(
UObject * WorldContextObject,
int32 Width,
int32 Height,
int32 Slices,
ETextureRenderTargetFormat Format,
FLinearColor ClearColor,
bool bAutoGenerateMipMaps
)
Creates a new render target array and initializes it to the specified dimensions