Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include |
#include "Materials/MaterialInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
void UpdateStaticPermutation
(
const FStaticParameterSet & NewParameters,
FMaterialInstanceBasePropertyOverrides & NewBasePropertyOverrides,
const bool bForceStaticPermutationUpdate,
FMaterialUpdateContext * MaterialUpdateContext
)
Sets new static parameter overrides on the instance and recompiles the static permutation resources if needed (can be forced with bForceRecompile). Can be passed either a minimal parameter set (overridden parameters only) or the entire set generated by GetStaticParameterValues(). Can also trigger recompile based on new set of FMaterialInstanceBasePropertyOverrides