UInterpTrackMove::ComputeWorldSpaceKeyTransform

Compute the world space coordinates for a key; handles keys that use IMF_RelativeToInitial, basing, etc.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMove.h

Include

#include "Matinee/InterpTrackMove.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

void ComputeWorldSpaceKeyTransform
(
    class UInterpTrackInstMove * MoveTrackInst,
    const FVector & RelativeSpacePos,
    const FRotator & RelativeSpaceRot,
    FVector & OutPos,
    FRotator & OutRot
)

Remarks

Compute the world space coordinates for a key; handles keys that use IMF_RelativeToInitial, basing, etc.

Parameters

Parameter

Description

MoveTrackInst

An instance of this movement track

RelativeSpacePos

Key position value from curve

RelativeSpaceRot

Key rotation value from curve

OutPos

Output world space position

OutRot

Output world space rotation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss