OnReplayScrubComplete

Public delegate for external systems to be notified when scrubbing is complete.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h

Include

#include "Net/UnrealNetwork.h"

Syntax

static FOnReplayScrubCompleteDelegate OnReplayScrubComplete;

Remarks

Public delegate for external systems to be notified when scrubbing is complete. Only called for successful scrub.

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